Hello! I’m a Web developer who enjoys building responsive websites and interactive applications. From designing clean front-end layouts to developing database-driven back-end systems, I love bringing projects to life through code.
I’m a Web Developer graduate from Hawkeye Community College with a degree in Web Development and Computer Programming. I enjoy building practical, real-world applications and continuously improving my technical skills through hands-on projects and internship experience.
Fangbusters was a fictional web application centered around vampire bounty hunters. I built it from the database layer to the front-end design, creating a fully functional dynamic site. One of my favorite features was integrating the Google Maps API to display recent sightings on an interactive map, along with a live Bounty Hunters activity feed powered by database updates.
Built my first C# website using Visual Studio 2022 and the .NET framework. This project gave me hands-on experience designing and structuring a web application in C#, including creating pages, organizing content, and styling the interface. It strengthened my understanding of the .NET workflow and prepared me for future full-stack projects.
The LooCon website was built for the Hawkeye Cybersecurity program to manage high school registrations for a Capture the Flag competition. I developed the full registration system along with an administrative panel that allows staff to search, filter, edit, and export participant data to spreadsheets. This project focused on usability, data management, and building tools that support real-world event operations.
Puzzles R Us is a full-stack puzzle store website where users can browse products, search the catalog, place orders, and create custom photo puzzles. I developed admin features for managing inventory, updating order statuses, handling customer messages, and maintaining the database-driven system.
Pig Game is a 3D Unity game where players control a pig that collects items and avoids enemies around the farm. I developed gameplay systems including player movement, item collection, health tracking, enemy AI, UI updates, and win/loss conditions using C# in Unity
I enjoy bringing ideas to life from the very beginning. Turning concepts into real, functional websites is one of the most rewarding parts of development for me. I like seeing a project grow from a simple idea into something people can actually use.
I’ve grown a lot as a developer and genuinely enjoy the puzzle of building something from nothing. Whether I’m debugging tricky logic, connecting a database, or refining the user experience, I like breaking problems down and finding clean, efficient solutions.
Whether you're looking to build a new website, improve your existing platform, or bring a unique project to life, I'm here to help.